Article # 643, added by Geoworks, historical record
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Keypresses don't reach triggers from TextWithList object.
Q. I have the following dialog in my application and all the keypresses are eaten by the text object such that the triggers no longer work. What could be wrong here? @object TextWithListClass SearchBox = { GTXI_attrs = @default | GTA_SINGLE_LINE_TEXT; GTXI_maxLength = 100; HINT_DEFAULT_FOCUS; HINT_EXPAND_WIDTH_TO_FIT_PARENT; ATTR_GEN_TEXT_CUSTOM_FILTER = @SEARCH_TEXT_FILTER; } If I add a GenDynamicList to the dialog then the whole thing works fine. Taking out the text filter doesn't help. Taking out the text object does. Why? A. Because you're using a TextWithListClass object and those needs to point to a list object. Otherwise it will throw away the keypresses that it doesn't want, rather than forwarding them on to the list.