Article # 359, added by Geoworks, historical record
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Calling UserStandardSound more than once rapidly.
Q. If I call UserStandardSound( SST_KEY_CLICK ) followed almost immediately by UserStandardSound( SST_WARNING ), the latter sound (SST_WARNING) is never heard. This happens on the PC Zoomer emulation. A. This problem is only on the PC. The problem is because the app is requesting to play two sounds at the same time, but the PC hardware can only support one. The Casio Z-7000 and Tandy Z-PDA, however, have three separate tone generators, so the app could send UserStandardSound() three times before running into problems. If you want to have all the clicks cue up, you need to use a sound stream instead of calling UserStandardSound(). Or you need to make the app pause for 1 tick (via TimerSleep) before sending out the SST_WARNING.